![]() ![]() ![]() The Hand and Eye of Vecna on the other hand were inspired by similar items that appear in the Eternal Champion series by Michael Moorcock (the Hand of Kwll and the Eye of Rhynn). The name Vecna was an anagram of Vance, the surname of Jack Vance, the fantasy author whose works inspired the magic system used in Dungeons & Dragons. "The book contains no more detail on Vecna other than the fact that Kas was his bodyguard". These were supposedly the only remnants of an evil lich, Vecna, who had been destroyed long ago. In Eldritch Wizardry (1976), the third supplement to the original Dungeons & Dragons rules, Brian Blume invented two artifacts he called the Hand and Eye of Vecna. Publication history Original Dungeons & Dragons Vecna's "right-hand man", who ultimately became his betrayer, is Kas the Bloody-Handed, a vampire whose sword, the Sword of Kas, is also an artifact. Vecna's holy symbol is an eye in the palm of a left hand. Even after the character achieved godhood -being a member of the third edition's default pantheon of D&D gods (the pantheon of Oerth) -he is still described as missing both his left eye and left hand. He was eventually destroyed, and his left hand and left eye were the only parts of his body to survive. Originally appearing in the Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich. Vecna has been named one of the greatest villains in the Dungeons & Dragons franchise. n ɑː/ VEK-nah ) is a fictional character appearing in the Dungeons & Dragons fantasy role-playing game. The Arch-Lich, the Chained God, the Maimed God, Master of the Spider Throne, the Whispered One, the Dying King, the Lord of the Rotted Tower, the Undying Kingĭestructive and Evil Secrets, Magic, Hidden Knowledge, Intrigue ![]() However, page 4 of the module discusses changes required to run this adventure before, during, and after the events of the Curse of the Crimson Throne providing flexibility for the Games Master.As portrayed in the 3rd Edition sourcebook Deities and Demigods. This differs from the usual assumption that the year of publication relates to the year of the events contained in the publication, in this case, 4711 AR. While Academy of Secrets takes place in the metropolitan city of Korvosa, the magic academy within is suitable for use in any fantasy campaign setting.Īn index of this module may be found here: Academy of Secrets/Index.Īcademy of Secrets is designed to be run in the time period shortly before the events of the Curse of the Crimson Throne adventure path, so c. Also within, you'll find a brand-new monster and details on one of Golarion's most famous schools of magic, as mentioned in Pathfinder Campaign Setting: Guide to Korvosa and the Curse of the Crimson Throne Adventure Path. It features a massive magical university, compatible with GameMastery Map Pack: Magic Academy and teeming with sorcerous traps, weird puzzles, diabolical monsters, and countless students and professors trapped in a web of arcane deceit. Should the heroes reign victorious, the secrets they may uncover promise more than gold and glory-they may rock the very foundation of the Acadamae, and even the entire city!Īcademy of Secrets is an adventure for 13th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. While the Breaching Festival has not seen a champion in over a century and a half, this year's festival promises to be the deadliest trial the school has ever known. This year, the school's headmaster has invited the heroes to participate, against the contest's longstanding traditions. Testing their luck against the university's strongest defenses, the competitors pull out all the stops as they vie for a chance at a fortune in gold and magical treasure. School Can Be Hell!Every year the Acadamae- Korvosa's prestigious school of the arcane arts-opens its gates to the city to host the Breaching Festival, where the most skilled infiltrators are invited to enter the magically guarded Hall of Wards or die trying. Academy of Secrets, a 13th-level adventure by Brian Cortijo, was released in June 2011. ![]()
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